WWE® UNIVERSE RAISES $1 MILLION FOR SUSAN G. KOMEN FOR THE CURE®
STAMFORD, Conn., October 30, 2012 – Led by WWE Superstar John Cena®, the WWE Universe has raised $1 million for Susan G. Komen for the Cure® during its month-long campaign to help cure breast cancer.
In recognition of Breast Cancer Awareness Month, Cena wore co-branded, pink and black ring gear that fans were able to purchase throughout October to support Susan G. Komen, the world’s largest nonprofit funder of breast cancer research and COMMUNITY outreach programs. One hundred percent of WWE’s profits from the Cena merchandise were donated to Susan G. Komen.
On last night’s episode of Monday Night Raw®, Cena presented a check on behalf of the WWE Universe for $1 million to Eric Brinker, son of Susan G. Komen Founder/CEO Nancy G. Brinkler, and Dorothy Jones, Vice President of Marketing for Susan G. Komen. More than 100 breast cancer survivors, co-survivors and representatives were in attendance to help bring awareness to the most commonly diagnosed cancer and the second leading cause of cancer-related death among women in the United States.
“I want to personally thank the WWE Universe for their overwhelming support of Susan G. Komen’s fight against breast cancer,” said John Cena. “I’m truly honored to lead WWE’s charge to rise above cancer and help find a cure.”
“Women everywhere will benefit from this extraordinary partnership, which has helped to reach millions of people, while raising funds for Komen’s cutting-edge global research program,” said Dorothy Jones, Vice President of Marketing for Susan G. Komen. “We are so grateful for WWE, and especially to John Cena and the WWE Superstars and Divas, for their enthusiastic support and friendship.”
WWE also utilized all of its assets, including TV and pay-per-view broadcasts, live events, PSAs, in-arena, digital and social media to generate awareness and encourage fans to get involved. Throughout the month, the announcer table, entrance ramp and ring skirts were co-branded, and The Middle ring rope was turned pink to promote the fight against breast cancer. WWE generated an astounding 500 million impressions for Susan G. Komen, including more than 300 million impressions during TV broadcasts in the U.S. and 200 million global digital impressions.
Approximately five million women — more female viewers than the top rated shows on women’s networks – watch WWE’s weekly programming.
While breast cancer awareness month is coming to an end, unfortunately the disease is still affecting millions of people across the world. WWE will continue its ongoing commitment to Susan G. Komen with additional plans for the partnership being made around Mother’s Day and beyond. For more information about Susan G. Komen for the Cure, breast health or breast cancer, visit komen.org/wwe or call 1-877 GO KOMEN.
World Wrestling Entertainment, Inc. : “Live the Revolution” – WWE® ’13 Arrives at Retail Outlets Throughout North America
Flagship WWE Videogame Franchise Turns Up the “Attitude” with Latest Release, Delivering the Most Authentic, Robust and Captivating Experience to Date
Five months ago today, the gauntlet was thrown down to set a higher standard, convey a new attitude and ultimately ignite a revolution among the WWE Universe. With WWE Superstar CM Punk® as the movement’s fearless leader, voices were heard, and now, the revolution is finally upon us. THQ Inc. (NASDAQ: THQI) today announced WWE® ’13, the next installment in the flagship WWE videogame franchise, is now available at North American retailers for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and the Wii? system from Nintendo. Featuring a brand new “Attitude Era” single-player campaign, the largest roster in franchise history and key improvements to gameplay mechanics, audio and visual presentation, online performance and more, WWE ’13 is available now for the suggested retail prices of $59.99 USD (Xbox 360 and PlayStation®3 system) and $49.99 USD (Wii).
“WWE ’13 delivers an unparalleled experience unlike any to date in the franchise through its diverse, extensive feature set and relentless pursuit of authenticity,” said Sean Ratcliffe, Vice President, Global Brand Management, THQ. “The incredible offerings in ‘Attitude Era’ Mode, traditional match play and the franchise’s unrivaled Creation Suite, combined with the largest roster ever delivered in a WWE videogame, are certain to have significant appeal to a wide array of consumers.”
WWE ’13 has already received high praise globally for its offerings, including the following accolades:
– “‘Attitude Era’ is the best story mode I’ve ever played in a wrestling game.” – Game Informer, 9 out of 10
– “The best of WWE, a great back to basics in every sense.” – MTV Joystickeros, 9 out of 10
– “The best WWE game ever” – 9lives.be, 87%
– “The undisputed champion of current-gen wrestling games” – GamesMaster, 87%
– “‘Gameplay is addictive” – IGN.com, 8.4 out of 10
– “Best wrestling game of this generation” – Jeux Video Magazine